Wednesday, October 5, 2011

Ideas, Ideas, Ideas!

This week in the race to completing our game we sat around and thought about our theme. What objects we will use, how can we make our game have the right feel? Going through pictures of objects we would like to use we came to the conclusion that the style of our environment would be Victorian. We created a video blog this week however due to some technicalities it is still in the works of being setup for viewing.

The first level will be a basement, it will have the look and feel that frightens the players. It will look like a Saw torture area. This is where the character wakes up and breaks out of his bonds.

Saw Torture Room Example

The second level is two floors of the house, it will be placed in the main floor (including the kitchen, sitting room and dining room.) It will look like a very neat old grandmother house, this will allow it to have a very creepy and suspenseful feel to the game. The second part of the level will be the second floor. The player will walk up the wooden stairs as it creeks and cracks. The player will see a long corridor with many doors. The doors that can be accessed will be different torture rooms, each with its own unique design.

Dining Table Example, will add small teddy bears and other creepy objects.

Finally, the last level will be outside where the player confronts the killer. It will be at night and a thunder storm will be constantly occurring. Dead vegetation will be around the perimeter of the house and a single dead tree will be near the killer.

Scary House Example

Video Blog

Part1
http://www.youtube.com/watch?v=hRck1YYie10

Part2
http://www.youtube.com/watch?v=vzkjgkNoNX0

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