Friday, December 2, 2011

The One to Rule Them All!

This week was very hectic. I completed some homework assignments, finished project management schedules, dates and assignments  and I am still working on UVs and textures for my level and game. The following week we will be presenting our idea and game to our colleges and professors. The game is a prototype of what we intend to make over the course of a year.

I mainly focused on the level design, UVs, texturing and project management of team Smash's Deceptus. We started off slow but we are trying to finish strong. Every year we make a game and every year we start late. We always say that we will get cracking earlier the following year yet it never happens. As a team we need to become more organized and get cracking earlier. Overall as a team we all have our strengths in certain areas in creating a game we just need to organize them and put them to use efficiently and effectively.

The level we decided to prototype is the main character waking up in the basement and he must escape the level. The rest of the game is trying to escape a house of a killer. You must collect clues and keys to unlock doors to the outside where you confront the killer.

Adding UVs to the level

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