Sunday, November 6, 2011

Time for Some Modelling

Another week another thing on the go. This week I was doing some modelling, and no I was not posing while someone drew me, I was creating a model with a skeletal body by adding joints and now putting weights in the appropriate positions. This allows me to make my character move in a way that it looks realistic. What I have come to realized is that creating models take a lot of time, I know stating the obvious is not always the best thing but I feel it needs to be mentioned.

Potential Team Logo
As for Deceptus, the game Team Smash is creating, it is coming along slow and steady. We are creating designs for our floor plan, the first level we are creating is the basement and because it is a regular house the structure of the floor plans would be very straight forward. The things inside the house is what will make the game stand out from the rest. It is a fear filled game and the basement is where the antagonist does most of his fun, torturing victims and ripping them apart. It will have cracked cement walls and torture items spread across the area. Torture beds and dull knives will be scattered around the area with stale blood on them.


The game starts off with the main character waking up in the basement tied to a chair. We want the player to have a certain feel right from the start, the first thing the player sees will be the torture beds and the equipment used to rip people apart. Another key aspect that the player will first come across is the sound. The character will be breathing heavily and a loud thunderstorm will be going on outside in the background.

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